For more information on who I am, click here to watch my video:
Homeschool Educational Game Testers
Receive Free Games in Return for Giving
If you are interested in becoming a homeschool game tester, fill out the following form (after reading the information below):
Hi, my name is Cindy Perkins. I am a former public-school teacher who began writing my own curriculum out of frustration with the textbooks in my classroom. Because of my love of writing teaching resources, I gave up teaching 3 years ago to write curriculum full time. However, I found that I missed working with students and began teaching/tutoring two homeschooled boys in July of 2016 and still work with them today.
Recently, I decided to create math and language arts games specifically for homeschoolers. Because each player in these games have their own set of game cards and each player checks the answers of the other player these games can be played by children of different ages and with different subject cards. For example, a child practicing multiplication tables can play the game with a teenager working on Algebra.
What I am looking for are homeschoolers willing to try/test the games for me to ensure that there are no errors and that they actually work as described. Game testers will receive free downloads of the game of their choice.
In return, all that I ask is for the parent to email me some honest feedback about the product(s). Does it work as described? Were the directions clear? Did your children enjoy playing it? Do you have any suggestions on how I can improve it?
Testers are under no further obligation and I will not use your email address for advertisements or other purposes other than to send you the games for testing and feedback. My only purpose is to receive honest feedback before marketing the games.
I will be ending this ad after receiving 100 requests. I will be taking the first 25 requests for immediate testing (within the next 2 weeks) and will keep the rest as alternates or for future testing since I continue to come up with new games and activities.
Games available for testing:
TIC TAC TOE X 9 (a classic game taken to higher level)
Player one uses the game sheet for player 1 and the answer sheet for player 2. Player two uses the game sheet for player 2 and the answer sheet for player 1. This way they can check each other's answers.
DIRECTIONS: Two players take turns choosing a square and completing that problem on their own game sheet. If the answer is correct, the player gets to put an X or an O in the box. If the answer is wrong, nothing goes into the box. However, that player can try that box again on another turn if it is not already taken by the other player. Three X's or three O's in a row wins the game. Player 1 uses game sheet 1 and the answer sheet for game sheet 2. Player 2 uses game sheet 2 and the answer sheet for game sheet 1. Each player checks the answers for the other player.
Each individual game is played and whichever player wins that game gets to place their X or their O over the entire game. Again 3 X's or 3 O's in a row wins the entire match.
Version 1: (easier for younger players) Players play each individual game and whoever gets 3 x’s or 3 in a row on the big board (by winning the smaller games) wins the entire match.
Version 2: (more challenging, requiring more strategy) Players can choose a problem on ANY square on the entire board and play continues until all games have been won or tied. Ties can either count as a win for both players (to give someone a better chance of winning on the larger game or they can count for neither player which makes it more likely that no one wins the larger game).
There are 11 board games with 2 sets of game cards included in this unit, including holiday games boards for Christmas, Halloween, and Valentine's Day.
Player(s) 1 (and 3, if four people are playing): Take set 1 of the game cards and the answers to set 2.
Player(s) 2 (and 4, if four people are playing): Take set 2 of the game cards and the answers to set 1.
Player(s) 1 (and 3) check the answers of player(s) 2 (and 4), and player(s) 2 (and 4) check the answers of player(s) 1 (and 3).
Each player draws a card from their deck and answers the problem on the card, (They will/might need a piece of scrap paper for this). If the answers are correct, players take turns moving on the board. If a player’s answer is incorrect, that player does not move. The first player to reach the finish wins.
Solve that Task
This game is for two players and uses 3 sets of cards: One set of Game Cards,
a set of You Did It! cards, and a set of Better Luck Next Time cards.
Player 1 takes game cards 1 through 20 plus the
answer key for cards 21-40. Player 2 takes game cards 21 through 40 plus
the answer key for cards 1-20. Each player draws a task card from his/her
set of task cards. At the same time (as their opponent), players work on solving the problem
on their drawn card. (This way, there is less down time for each player). Each player checks the answer of their opponent. Players with correct answers draw a card from the You Did It pile, players with incorrect answers draw a card from the Better Luck Next Time pile.
The winner is the player with the most points after all Game Cards are used or after a predetermined number of rounds.
(This can be played using colored pencils or crayons to mark the spaces. Each player needs to use a diﬀerent color)
Player one takes the cards labeled "SET ONE" and the answers for the cards labeled "SET TWO" and Player two takes the cards labeled "SET TWO" and the answers for the cards labeled "SET ONE". Each player checks the other player's answers.
Both players work on solving the problems on their card at the same time. (This way, there is less down time for each player). Players take turns checking each others answers. If the answer is correct, that player gets to color in one block on the board that contains the card number of that card. (There are two spaces on the board for each card number.)
The ﬁrst player to get 7 blocks in a row wins the game. Also, in addition to trying to get 7 in a row, students may try to block other players from getting 7 in a row. If all cards have been played and no one gets 7 in a row, the game is a tie.
The following are also available for testing. However, I am still working on the directions for these games:
Math Miniature Golf
Math topics currently available (many more coming soon):
Adding and subtracting 2,3, and 4 digit numbers
Adding and subtracting decimals
Adding and subtracting integers
Changing improper fractions to mixed numbers
Combining like terms
Converting decimals to fractions
Converting decimals to percents
Converting fractions to decimals
Converting percents to decimals
Finding the LCM of 2 numbers
Rounding to the nearest ten
Rounding to the nearest tenth
Rounding to the nearest hundred
Rounding to the nearest hundredth
Rounding to the nearest thousand
Rounding to the nearest thousandth
Rounding to the nearest ten thousand
Rounding to the nearest ten thousandth
Multiplying and dividing decimals
Multiplying and dividing fractions
Order of Operations
I may be able to take special requests (eventually, I plan to offer everything from basic math up through beginning calculus)